Saturday, May 10, 2008

Time for another update?

About time yes. Summer break has started! Woot!

Ok time for details (also can be read on the youtube video description now):

Additions:
  • Knight + Blue Chemist sprite
  • Basic job structure + data file
  • System for tile side textures
  • Extended sprite system to allow for easy addition of color variants (blue + green chemist for example)
Upcoming:
  • Finish job system
  • Possibly add animations for some of the actions
  • Add XP + JP gain on hits
  • Add saving system
  • Add character placement system pre-battle
An extra tidbit not in the youtube video description the program

Current program size:
  • exe: 325kb
  • images: 104kb
  • data files: 5.62kb
  • music: none yet, but ogg/mp3s will be 10 times larger than the freaking program...
As you can see, the program is relatively small. I hope to keep the download size under 1mb. Easy on bandwidth, quick for users to download, and overall simple to carry around.

5 comments:

Unknown said...

I have been developing a tactics based game.
I'm a pixel artist.
Your engine looks incredible.

Would you be able to make this MMO?

If your interested check out the dev site.
http://tto.siteburg.com/forums/index.php

Like to hear back from ya. :]

Calvin Chen said...

Hi Mr. Bones,

Thanks for the kind comments. If you're wondering whether I want to add online multiplayer, the answer is yes.

I looked through the various threads on your forum and I can see you have aspirations to create a game of your own. I thoroughly respect that. However, I do not wish to make a separate game from what we have planned at the moment.

I hope to make the engine available for others interested in making their own SRPG. I do believe in flexibility as an important engine feature, but I would rather do this in the form of editable data files rather than allowing the source code to be changed. Regardless, you would be able to use the engine to create an isometric SRPG of your own.

Unknown said...

Have you checked out Pixelation? ( http://www.wayofthepixel.net/pixelation/ )

There are some tremendous pixel artists there. Some of them have created isometric tiles for a tactics game they might be willing to donate for art credit.

(Just, you know, to sidestep the potential legal issues.)

Apparently, a common problem they run into is people asking for art and then not doing anything with it. You've got real credibility if you've got a compiled demo sitting ready, though.

http://www.wayofthepixel.net/pixelation/index.php?topic=2932.0 is worth peering over, in particular.

Neil said...

Hello,

Not sure if you check your blog anymore.

If so do you mind send me an email neoneil@hotmail.com

Im working on a SRPG for the 360 and wondered if I could pick your brains.

http://neilreed.blogspot.com

omega said...

Likewise, I wouldn't mind hearing from you on some of your designs for the examples you have here.